Office Hours: W 9–10am, F 11–12am
I conduct research in human–computer interaction, at the intersection of personal information management, user interface design, ubiquitous computing, and computer-supported cooperative work. My work focuses on helping people to overcome the day-to-day challenges of information overload.
As computing has become an increasingly pervasive part of our lives, people now have access to their electronic information across a larger variety of networked devices, in more places, among different groups of friends or co-workers, and while participating in a broader range of activities than ever before. And as access to information increases, so does the amount of information that people create, receive, share...and have to manage. Most of the computing interfaces that people use on a daily basis simply weren't designed to help us make sense of information at this scale. In my research, I aim to address this problem—I study how people manage their information in the real world, and I design new interfaces and computing systems to minimize the impact of information overload.
I'm particularly interested in re-examining the interfaces that we use every day—file browsers, the desktop, our smartphone home screens—and the ways that electronic information is represented within our computing systems in order to help make the next generation of computers more responsive to the ways that people naturally organize and manage their projects, collaborations, and everyday lives. In my previous jobs, I've taught various programming and ubiquitous computing courses, and I at least try to keep up with a few hobbies to stay balanced.
I'm always interested in working with motivated students. If you are currently enrolled at CU, please email me for more information about signing up for independent study course credits. If not, please take a look at the information for prospective students on the CU-Boulder admissions web pages.
Current and Featured Research Projects
Multitasking & Email Study
Giornata (Activity-Based Computing)
Recent Articles, Papers, and Presentations
- Matthews, M., Abdullah, S., Murnane, E., Voida, S., Choudhury, T., Gay, G., & Frank, E. (2016, August). Development and evaluation of a smartphone-based measure of social rhythms for bipolar disorder. Assessment 23(4), 472–483.
- Jia, Y., Xu, B., Karanam, Y., & Voida, S. (2016). Personality targeted gamification: A survey study on personality traits and motivational affordances. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI 2016, pp. 2001–2013), San Jose, California, May 7–12. ACM Press.
- Holden, R.J., Voida, S., Savoy, A., Jones, J.F., & Kulanthaivel, A. (2016). Human factors engineering and human–computer interaction: Supporting user performance and experience. In Fennell, J.T., & Dixon, B.E. (Eds.), Clinical Informatics Study Guide: Text and Review (pp. 287–307). Cham, Switzerland: Springer International.
- Voida, S., Jia, Y., Karanam, Y., Chambers, A., Dara, J., Alderhami, A., Bodke, K., Shrikhande, D., & Despard, J. (2015). Challenges, feedback & notifications: Empirical explorations to inform the design of interfaces to motivate and encourage long-term personal informatics use. Position paper for the UbiComp 2015 workshop on New Frontiers of Quantified Self: Finding New Ways for Engaging Users in Collecting and Using Personal Data, Osaka, Japan, September 7.
- Matthews, M., Voida, S., Abdullah, S., Doherty, G., Choudhury, T., Im, S., & Gay, G. (2015). In situ design for mental illness: Considering the pathology of bipolar disorder in mHealth design. In Proceedings of the 17th International Conference on Human–Computer Interaction with Mobile Devices and Services (MobileHCI 2015, pp. 86–97), Copenhagen, Denmark, August 24–7. ACM Press.